Welcome to rabbitDumpling(dot)net, the personal blog of Sabrina D. Carroll (she/her), the internet's favorite bunny girl. A queer content creator—writing RPGs, recording podcasts, and streaming video games—you can find here my thoughts, ideas, and notes on the many things I do in life.



Sword of the Necromancer: Backlog Report

Kickstarted around April 2020, I was a backer for this game. I backed it because it promised a fun rogue-lite experience and a queer plot. What isn’t there to enjoy? I ended up playing the Switch version on my stream one morning after receiving my key in March of 2021. This game is exemplary. Sadly, it is exemplary of so many negative things. Let’s get into this. While I will avoid getting into too much of the details, there will be some spoilers ahead.

Help Tama to save Koko using the powers of the forbidden Sword of the Necromancer. Turn your foes into allies and reach the depths of the Necromancer’s dungeon. Defeat the guardians to gain enough soul power to bring Koko back from the dead, no matter the cost.

6 min read

Final Fantasy II

AN: It’s time to go backward and revisit the game in this franchise that has given me the most hassle. Final Fantasy has been difficult to get running, let alone getting it (in)completed. You can read about that saga here if you want. Needless to say, I know the opening of Final Fantasy II by heart. With that said, let’s get to this review, shall we?

We go back in time to 1988. Fresh off the success of a project vested with all their hope, Squaresoft kept the hype train going. And so Japan got Final Fantasy II. In the west, it wouldn’t see an official release until 2003. At that time it was bundled with Final Fantasy on the Playstation as Final Fantasy Origins. Some may remember that I played the Origins version of Final Fantasy. The Final Fantasy II port on that disc was less than stellar. This means the version we are playing was actually released the next year. Bundled again with Final Fantasy, Final Fantasy I & II: Dawn of Souls on the Gameboy Advance. Before either of these, I actually played (and beat) a fan translation on the NES!

5 min read

Backlog Report: How to Play

I own, far too many games for my own good. While I have beaten a good number of them, I don’t have clear and recent memories of them. So in this series of articles, I’ll be going into depth as I finish each game, detailing my thoughts as I go. Each will be graded on five points—Gameplay, Story, Graphics, Sound, and Replay. These are key points that I find important for my true enjoyment of a game. I will also be defining how finished I am with the game—Unfinished, Beaten, Completed, or Mastered. This is a lot, so I’ll break it all down. So strap in and open your Instruction Manual, because it is time to learn how to play!

4 min read